One of the most critical elements of having a great virtual reality experience is having little to no latency between moving and seeing updates on the screen. Every little disconnect can make for a nauseating experience. Basemark’s solution is the VRTrek library. Combined with a hardware sensor, their VRTrek Library SDK is coded in to the developer’s software pipeline so that latency can be accurately tracked with hopes that software optimizations can avoid the problem altogether. It currently works with OLED displays running on VR HMDs and applicable smartphones with LCD testing is available upon request.
The VRTrek Library SDK is available for immediate shipping.